Body Rotation Series


Body Rotation is a sculptural series in which I transform my own silhouette into rotational forms using 3D modeling software, generating objects that exist between the human figure and abstract sculpture.

The poses that serve as the basis for the works are drawn from art history as well as gestures and postures widely circulated through popular media. Through the simple digital operation of rotational transformation, however, these familiar bodily forms lose their original physical identity and are converted into unfamiliar sculptural masses. What remains is not figurative representation itself, but the body’s center of gravity, balance, and organic presence.

Although produced through algorithmic and industrial processes, the sculptures retain an uncanny sense of corporeality. They may evoke fragments of anatomy, biomorphic abstraction, or ambiguous bodily forms oscillating between the organic and the artificial. Within this tension between systemization and sensuality, Body Rotation connects the abstraction of modernist sculpture with the long tradition of the human figure in Western sculpture. I use digital technology not as a tool for the accurate reproduction of reality, but as a means of destabilizing perception itself. The body is transformed into data, abstraction regains a tactile and flesh-like quality, and familiar poses mutate into strange sculptural presences.

Body Rotation 007-013 at Gallery Nomart, Osaka, Japan,2016


Body Rotation 001-006 at N.Y.State University at Albany,Sculpture Building, 2015